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- $animsounds
- {
- $animaddsound = "data\anims\ns_shad\dangfwds.anm","data\sfx\wasteland\HANG1.wav",10
- $animaddsound = "data\anims\ns_shad\dangfwds.anm","data\sfx\wasteland\HANG1.wav",200
-
- $animaddsound = "data\anims\ns_shad\tredfwds.anm","data\sfx\generic\stroke1.wav",10
- $animaddsound = "data\anims\ns_shad\tredwatr.anm","data\sfx\generic\tread1.wav",10
- $animaddsound = "data\anims\ns_shad\tredback.anm","data\sfx\generic\stroke1.wav",10
-
-
- //$animaddsound = "data\anims\ns_shad\run.anm","data\sfx\generic\glokcave.wav",10
- //$animaddsound = "data\anims\ns_shad\astand.anm","data\sfx\generic\landmud.wav",10
- }
-
- //comment - tread1.wav needs to be switched with tread2.wav TGH